Larian Studios hypes "even darker conclusions to your most sinister playthroughs," even if you don't play The Dark Urge.
Us is again the cause for players being unable to Short Rest, but the latest hotfix addresses this while tackling other bugs.
Larian CEO Swen Vincke also reveals that early access helped to forecast how it would land based on interest and initial sales.
Larian Studios founder Swen Vincke also clarified that its next game is new in that it's "different from the things that we've done before."
Larian Studios founder and game director Swen Vincke reveals that the acclaimed RPG performed "beyond what we expected."
"Production issues" caused a slight delay for the console versions of the $79.99 Deluxe Edition, with further updates incoming.
Hotfixes 20 and 21 are also finally available now for Xbox Series X/S players, fixing any issues with cross-platform saves.
Hotfixes 20 and 21 have been delayed on Xbox Series X/S due to a platform-exclusive "crash bug" that Larian is investigating.
The hotfix also adds crash safeguards for saves that won't load, fixes an infinite loot bug and makes some characters more sociable.
Larian Studios' acclaimed role-playing game achieved this in a "very short space of time," according to director of publishing Michael Douse.
It includes new Legendary actions in Honour Mode, additional idle animations in camp, and other quality-of-life features.
“As you turn the corner into 2024, you’re still going to have the tail from Baldur’s Gate 3,” said Hasbro CEO Chris Cocks.
The patch features quality-of-life improvements like prioritizing the player when dialogue automatically triggers and fixes for skills.
The patch is a "hefty one" and includes new camp idle animations, bug fixes and much more for the acclaimed role-playing game.
Save files generated by Error 544 should now be visible for players to delete on PS5 by heading into the "Load Game" menu.
A firmware update will be available next week. Larian Studios couldn't independently verify the fix, but it's "optimistic."
Waypoints now have categories for easier sorting, and cross-save will no longer sync modded playthroughs across all platforms.
Various crashes, progression blockers, and much more have also been addressed. It also adds Japanese language for PS5 and PC in Japan.
Crashes affecting Xbox players during the initial cloud sync or that occur when synching multiple big saves together should be gone.
"We made a big game, so I think there's a fair price to be paid for that, and I think that that is okay," said Larian's Swen Vincke.