Players have extensive freedom to explore as Donkey Kong, mining Banadium Gems and tackling mysterious Voided Terrain.
The company has traditionally included some sort of hardware gimmicks in its consoles, from the DS to the Wii and even the Switch.
Through GameChat, players can not only communicate with each other online, they can also share a livestream of their game.
Despite a strong third-party showing during the recent Switch 2 Direct, Nintendo has been slow in responding to smaller companies.
Nintendo Switch 2's online library of GameCube titles will feature a CRT filter for even more of a throwback experience.
As you'd expect, however, Switch 2-exclusive features such as mouse functionality and the C button's features won't be available.
The engineers that worked on the Nintendo Switch 2 spoke quite a bit about the new joysticks, while not mentioning stick drift issues.
According to Nintendo's engineers, it will be up to game developers to see whether they want to make use of these new features.
The opening of Retro Studios' first-person shooter has Samus and the Federation battling the Space Pirates to secure an artifact.
Nintendo also pointed out that, despite featuring an OLED display, the Switch wasn't able to support HDR, unlike the Switch 2.
Nintendo's latest kart racer operates on a whole different scale with larger courses and more racers when it launches on June 5th.
Nintendo wanted to avoid consumers from associating the Switch 2 with the relationship between the NES and the SNES in the 1990s.
Anti-gravity racer Fast Fusion has been described by its developers as "the fastest racing game you may have ever played."
The Nintendo Switch 2 was expected to make liberal use of AI-based image upscaling like DLSS in order to run games at high resolution.
Subscribers who own both titles on the Nintendo Switch can play their upgraded versions on the Switch 2 at no added cost.
These updates "may" include performance improvements or features like the recently announced GameShare when playing on the Switch 2.
The vast majority of first-party games are playable without any issues but more than 75 percent of partner titles require further testing.
Nintendo seems to plan on deciding the prices for its releases on a game-by-game basis, with physical copies costing more than digital.
There is seemingly a ¥20,000 price difference between the Japanese-only Switch 2 when compared to a regular one in Japan.
The price of upgrade packs on the eShop seem to vary depending on whether the Switch 2 upgrade also adds new content to the game.