<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>capcom &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
	<atom:link href="https://gamingbolt.com/tag/capcom/feed" rel="self" type="application/rss+xml" />
	<link>https://gamingbolt.com</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Tue, 15 Apr 2025 07:14:48 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.8</generator>
<site xmlns="com-wordpress:feed-additions:1">185493399</site>	<item>
		<title>Marvel vs. Capcom Fighting Collection: Arcade Classics is Adding New Resolution Options, Offline Versus, and More</title>
		<link>https://gamingbolt.com/marvel-vs-capcom-fighting-collection-arcade-classics-is-adding-new-resolution-options-offline-versus-and-more</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Tue, 15 Apr 2025 02:31:21 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[Marvel vs. Capcom Fighting Collection: Arcade Classics]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=616866</guid>

					<description><![CDATA[The update, which is set to go live on April 16, will also add a version select option for X-Men vs. Street Fighter, a game reset option, and more.]]></description>
										<content:encoded><![CDATA[<p>A few months on from its original launch (and over a couple months from its <a href="https://gamingbolt.com/marvel-vs-capcom-fighting-collection-arcade-classics-launches-today-for-xbox-one">Xbox release</a>), <em>Marvel vs. Capcom Fighting Collection: Arcade Classics </em>will receive a new update that&#8217;s going to add several features that are likely to catch fans&#8217; attention. </p>
<p>Capcom has announced it will go live with a new title update for the arcade fighter compilation this Wednesday, April 16. Chief among the new additions is an offline Versus option across all titles in the collection, while an increased resolution option will also be available to players on <em>Marvel vs. Capcom 2: New Age of Heroes</em>.</p>
<p>Interestingly, the update will also allow players to choose between <em>X-Men vs. Street Fighter&#8217;s </em>versions 960910, 961004, and 961023 with a new version select option. Additional improvements include a game reset option, bonus remixed tracks, new artwork, and more. Check out the trailer below for the title update&#8217;s highlights.</p>
<p><em>Marvel vs. Capcom Fighting Collection: Arcade Classics </em>is available on PS4, Xbox One, Nintendo Switch, and PC. </p>


<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="MARVEL vs. CAPCOM Fighting Collection: Arcade Classics - Title Update Trailer" width="500" height="281" src="https://www.youtube.com/embed/eOP9ac_mr5k?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">616866</post-id>	</item>
		<item>
		<title>Street Fighter 6 Roster Adds Elena on June 5</title>
		<link>https://gamingbolt.com/street-fighter-6-roster-adds-elena-on-june-5</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Fri, 11 Apr 2025 02:50:23 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[street fighter 6]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=616611</guid>

					<description><![CDATA[The capoeira expert will return to the Street Fighter stage when on the same day that Street Fighter 6 releases for the Switch 2.]]></description>
										<content:encoded><![CDATA[<p><em>Street Fighter 6 </em>is set to be one of several games that <a href="https://gamingbolt.com/street-fighter-6-launches-on-june-5th-for-switch-2-calorie-contest-and-gyro-battles-revealed">will be available on the Nintendo Switch 2</a> when the console launches in June, and on the same day, it will also add a new DLC character to its growing roster on all platforms. </p>
<p>Elena will return to the stage as <em>Street Fighter 6&#8217;s </em>fourth Year 2 DLC fighter on June 5. The chirpy capoeira specialist from Kenya was first introduced in <em>Street Fighter 3: New Generation </em>but has been MIA for some time now, so longtime series fans should be happy to see her return. </p>
<p>Owners of <em>Street Fighter 6&#8217;s </em>Year 2 Pass or the Ultimate Pass will get access to the character the day she releases, though she will also be individually purchasable using Fighter Coins. Check out her reveal trailer below.</p>
<p><em><a href="https://gamingbolt.com/street-fighter-6-has-sold-4-4-million-units">Street Fighter 6</a> </em>is available on PS5, Xbox Series X/S, and PC, and launches for the Nintendo Switch 2 on June 5. </p>


<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="Street Fighter 6 - Elena Teaser Trailer" width="500" height="281" src="https://www.youtube.com/embed/z6Zcqx3WDNE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">616611</post-id>	</item>
		<item>
		<title>Monster Hunter Wilds Title Update 1 is Out Now on PC, PS5 and Xbox Series X/S</title>
		<link>https://gamingbolt.com/monster-hunter-wilds-title-update-1-is-out-now-on-pc-ps5-and-xbox-series-x-s</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Fri, 04 Apr 2025 11:10:40 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[Monster Hunter Wilds]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=616077</guid>

					<description><![CDATA[The latest update is a big one, bringing with it new monsters to hunt, as well as a new social space where hunters can relax.]]></description>
										<content:encoded><![CDATA[<p>The first major content update for <em>Monster Hunter Wilds</em>, dubbed <a href="https://store.steampowered.com/news/app/2246340/view/534346573841170991?l=english" target="_blank" rel="noopener">Title Update 1</a>, is out now on PC, PS5 and Xbox Series X/S. The update brings with it a host of new content, headlined by Mizutsune joining the roster of monsters that you can hunt.</p>
<p>As part of the update, Zoh Shia has also been added to the roster of the game. Previously, the monster could only be fought once as part of the story. With the update, however, it is now available as a full hunt, complete with weapons and armours that players can craft from its pieces.</p>
<p><em>Monster Hunter Wilds</em> is also getting new, harder quests that players can take on for increased rewards. These <a href="https://gamingbolt.com/monster-hunter-wilds-title-update-1-adds-new-8-star-versions-of-tempered-apex-monsters">new 8-star quests</a> will up the ante by having monsters be more resilient to wounds, along with having better defences and more health than what we&#8217;ve seen in the base game.</p>
<p>The feature-packed update also brings with it the new Grand Hub area where players can hang out between hunts. The Grand Hub includes just about every facility that players will need before they set out on their next hunt, including the smithy, and even a cadre of felyne cooks.</p>
<p>Check out the full patch notes below. And for more details about the game, <a href="https://gamingbolt.com/monster-hunter-wilds-ps5-review-the-wild-at-heart">check out our review</a>.</p>
<p><em>Monster Hunter Wilds Title Update 1 patch notes:</em></p>
<p><strong><em>Major Additions and Changes</em></strong></p>
<ul>
<li><em>New monsters can now be hunted after meeting certain in-game conditions.</em></li>
<li><em>Mizutsune has been added. Reach HR 21 to unlock an extra mission that can be started by speaking to Kanya in the Scarlet Forest Base Camp. Complete the mission to unlock Mizutsune.</em></li>
<li><em>Tempered Mizutsune has been added and will appear when you are HR 41+ after completing the Mizutsune extra mission.</em></li>
<li><em>Zoh Shia has been added as a high-rank monster. Reach HR 50 to unlock a story mission that unlocks Zoh Shia.</em></li>
<li><em>New story, extra, and side missions have been added.</em></li>
<li><em>New weapons, armor, and skills have been added.</em></li>
<li><em>The upgrade limit has been increased for armor of rarity 5 and above.</em></li>
<li><em>The Grand Hub has been added. It can be unlocked by completing a tutorial mission that appears from HR 16.</em></li>
<li><em>The following features have been added to the Grand Hub: Barrel Bowling; the Diva; Arena Quest Counter; the Canteen; the Arm Wrestling Barrel.</em></li>
<li><em>The Expedition Record Board has been added to the Grand Hub, along with rankings for time attack quests.</em></li>
<li><em>Arena Quests have been added.</em></li>
<li><em>Challenge Quests and Free Challenge Quests (Challenge Quests with no equipment restrictions) have been added and will be made available at a later date.</em></li>
<li><em>New status ailments have been added.</em></li>
<li><em>New voice lines for Alma (the Handler) have been added.</em></li>
<li><em>An arena log page has been added to hunter profiles.</em></li>
<li><em>The Change Appearance menu in the camp now has an option to change Alma&#8217;s outfit.</em></li>
<li><em>New pop-up camp gear options have been added.</em></li>
<li><em>New limited bounty categories have been added.</em></li>
<li><em>New voice lines, pose sets, and gestures have been added.</em></li>
<li><em>Preparations have been made for the Festival of Accord, planned to run from April 23 to May 6.</em></li>
<li><em>The following features will be temporarily modified during the Festival of Accord: the Handler&#8217;s Outfit; Seikret decoration; the Diva&#8217;s song list; the Grand Hub decorations; the Canteen&#8217;s menu.</em></li>
</ul>
<p><strong><em>Bug Fixes and Balance Adjustments</em></strong></p>
<p><strong><em>Bases and Facilities</em></strong></p>
<ul>
<li><em>After unlocking the Grand Hub, the Squad Information Counter will move from the Windward Plains Base Camp to the Grand Hub.</em></li>
<li><em>Fixed an issue where consecutive uses of the BBQ Grill inside a tent could cause game controls to stop functioning.</em></li>
<li><em>Fixed an issue with the BBQ Grill where ingredients would be used but meal effects wouldn&#8217;t trigger when a meal is canceled, such as when an Environment Link is disbanded.</em></li>
<li><em>Improved the response time for controls in all dialogue scenes, such as facility conversations.</em></li>
<li><em>The &#8220;Rest&#8221; command now requires 500 guild points, and investigations reward 10% more guild points than before.</em></li>
<li><em>Increased the amount of points required for &#8220;Wyverian Melding&#8221; and &#8220;Meld Decorations&#8221; at the Melding Pot.</em></li>
<li><em>Increased the amount of melding points obtained from some items and rare decorations when using them as melding materials.</em></li>
<li><em>Fixed an issue where meal invitations would sometimes be announced or show up in the Environment Overview at times when the invitation could not actually be accepted.</em></li>
<li><em>The &#8220;Transfer Items&#8221; option has been added to the Provisions Stockpile menu, allowing you to restock items outside of the tent.</em></li>
</ul>
<p><strong><em>Missions</em></strong></p>
<ul>
<li><em>Fixed an issue where some side missions which required specific item turn-ins could not be completed correctly.</em></li>
<li><em>Fixed an issue that prevented the completion of side mission conditions during event quests.</em></li>
</ul>
<p><strong><em>Monsters and Endemic Life</em></strong></p>
<ul>
<li><em>Fixed an issue where some monsters would stop moving in certain situations.</em></li>
<li><em>Fixed an issue where some monster wounds would disappear unintentionally after performing certain actions.</em></li>
<li><em>Fixed an issue where the game might crash after blocking a Gravios&#8217;s attack.</em></li>
<li><em>Fixed an issue where the introductory cinematic camera (used for newly discovered monsters) would trigger on monsters you&#8217;ve already discovered.</em></li>
<li><em>Fixed an issue where the Smokeshroud Gekko endemic life would not appear in the Windward Plains.</em></li>
<li><em>Adjusted the behavior of some monster actions.</em></li>
<li><em>The distance between the monster and camera has been increased for certain monsters, such as Gore Magala.</em></li>
<li><em>Fixed an issue where Jin Dahaad would unintentionally disappear from the locale.</em></li>
</ul>
<p><strong><em>Player</em></strong></p>
<p><strong><em>General</em></strong></p>
<ul>
<li><em>Fixed an issue where the hunter profile could not be edited properly.</em></li>
<li><em>Added a feature that lets you reset hunter profile edits.</em></li>
<li><em>Fixed an issue where sneak attacks could not be canceled when using light bowgun, heavy bowgun, or bow.</em></li>
<li><em>Fixed an issue where weapon pendants could appear in scenes where weapons are not displayed.</em></li>
<li><em>Fixed an unintended issue where large falling boulders could be blocked.</em></li>
<li><em>Lance: Made it easier to land thrust attack finishers after a focus strike in which the first hit causes large knockback.</em></li>
<li><em>Hammer: Fixed an issue where Focus Strikes could not be used quickly after coming to a stop after moving during a charge.</em></li>
<li><em>Light Bowgun: Fixed an issue that caused Wyvernblast to react to Palico attacks.</em></li>
<li><em>Palico: Fixed an issue that prevented stun and exhaust values from increasing when a Palico attacks a monster with a blunt weapon.</em></li>
<li><em>Hunting Horn: Fixed an issue where certain actions that required simultaneous inputs were not behaving correctly.</em></li>
<li><em>Heavy bowgun and light bowgun ranged attack capabilities have been adjusted when riding a Seikret.</em></li>
<li><em>The effects of the Corrupted Mantle have been adjusted.</em></li>
<li><em>The Rocksteady Mantle&#8217;s damage mitigation has been increased.</em></li>
<li><em>Mending Mantle and Evasion Mantle durations have been increased.</em></li>
<li><em>Bow: Dragon Piercer damage has been decreased.</em></li>
<li><em>Bow: Power Volley elemental values have been increased.</em></li>
<li><em>Bow: Thousand Dragons damage has been increased. This includes when using Close-range Coating and Power Coating.</em></li>
<li><em>Bow: Power Shot and Power Volley are now affected by the skill Charge Master.</em></li>
</ul>
<p><strong><em>Skills</em></strong></p>
<ul>
<li><em>Fixed an issue where Opening Shot did not work with special ammo.</em></li>
</ul>
<p><strong><em>Support Hunters</em></strong></p>
<ul>
<li><em>Fixed an issue that caused Support Hunters to be unable to reach certain areas.</em></li>
<li><em>Fixed an issue that prevented guest players from receiving the effects of Rosso&#8217;s Demon Ammo, Armor Ammo, and Recover Ammo.</em></li>
<li><em>Fixed an issue that resulted in guest players not seeing any visual change when a Support Hunter would equip a mantle.</em></li>
<li><em>Adjusted the rate at which Support Hunters use certain items.</em></li>
</ul>
<p><strong><em>The Handler</em></strong></p>
<ul>
<li><em>Adjusted the distance that the Handler keeps from the monster during hunts.</em></li>
</ul>
<p><strong><em>Miscellaneous</em></strong></p>
<p><strong><em>Login Bonuses</em></strong></p>
<ul>
<li><em>There will now be login bonus days that include a free meal voucher (one out of the different types).</em></li>
<li><em>Login bonuses now include at least one Barrel Bowling Voucher every day.</em></li>
</ul>
<p><strong><em>System</em></strong></p>
<ul>
<li><em>Steam: Improvements were made to VRAM usage, and the DirectStorage version has been upgraded.</em></li>
<li><em>Fixed an issue that prevented pigment information from being included in shared loadouts.</em></li>
<li><em>Fixed an issue with some display settings on the character models on the title screen and save data selection screen.</em></li>
<li><em>Fixed an issue where the model display toggle for pendants would not function properly when previewing armor.</em></li>
<li><em>Fixed an issue with the visual effects of the Hope Charm.</em></li>
<li><em>Fixed an issue so that other Link Members are now properly prioritized to be displayed in Base Camps and other shared locations.</em></li>
<li><em>Fixed an issue that made communication errors more likely to occur when firing an SOS Flare right after the start of a quest.</em></li>
<li><em>Background color has been changed to black for areas outside of the game&#8217;s rendering range.</em></li>
<li><em>Fixed an issue where a squad leader leaving a squad would not correctly transfer leader rights to the sub-leader.</em></li>
<li><em>Fixed an issue that made it impossible in some instances to obtain the Powercharm or Armorcharm even after fulfilling the requirements to do so. If you have fulfilled the requirements and have not obtained the items, they can be re-obtained after proceeding through another Quest Results screen.</em></li>
</ul>
<p><strong><em>Quests</em></strong></p>
<ul>
<li><em>Fixed an issue where some NPC dialogue would be cut off when completing certain story assignments by capturing the target.</em></li>
<li><em>Fixed an issue where accepting an Investigation but failing to depart (due to a communication error or similar) would still reduce the number of times you can accept that Investigation.</em></li>
<li><em>Failing to join another quest while already in the middle of a quest will now forcibly end the current quest and take you back to base.</em></li>
<li><em>Fixed an issue that would prevent game progress after departing on a quest while performing platform-related invitations.</em></li>
<li><em>Fixed an issue where quest party size limits would not work as intended when performing certain actions.</em></li>
<li><em>Fixed an issue where a quest would not appear in an SOS Flare Quests search if the quest host fires the SOS Flare but then leaves the quest.</em></li>
</ul>
<p><strong><em>Other</em></strong></p>
<ul>
<li><em>Fixed an issue where the stated number of Pop-up Camps and their locations would not match up with their actual data in some situations.</em></li>
<li><em>Adjusted the placement of some ore deposits to make them easier to gather while riding the Seikret.</em></li>
<li><em>Fixed an issue where some voice lines would not trigger properly.</em></li>
<li><em>Fixed various text issues.</em></li>
<li><em>Fixed other miscellaneous issues.</em></li>
</ul>


<p></p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">616077</post-id>	</item>
		<item>
		<title>Street Fighter 6 Launches on June 5th for Switch 2, Calorie Contest and Gyro Battles Revealed</title>
		<link>https://gamingbolt.com/street-fighter-6-launches-on-june-5th-for-switch-2-calorie-contest-and-gyro-battles-revealed</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 03 Apr 2025 06:40:02 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[street fighter 6]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=615992</guid>

					<description><![CDATA[Capcom's critically acclaimed fighter launching alongside Nintendo's next console with Tabletop Mode and Joy-Con 2 support.]]></description>
										<content:encoded><![CDATA[<p>If <a href="https://gamingbolt.com/split-fiction-star-wars-outlaws-sonic-x-shadow-generations-and-more-coming-to-switch-2"><em>Kunitsu-Gami: Path of the Goddess</em></a> wasn&#8217;t enough from Capcom, it&#8217;s also bringing<em> Street Fighter 6</em> to the Nintendo Switch 2 at launch. The acclaimed fighting game supports local wireless 1v1 matches and Avatar Matches to battle against others with your World Tour character.</p>
<p>Tabletop Mode is also supported, and players can configure different control types for the Joy-Con 2. Other notable new features include Gyro Battles, where you fight with motion controls, and Calorie Contest, where Super Arts and attacks build up the Calorie Gauge.</p>
<p>There will also be new amiibo figures for Luke, Jamie and Kimberly, and amiibo cards with the Starter Pack featuring all Year 1 characters. Both unlock exclusive content and customization options in-game. Post-launch characters will be available later through Booster packs.</p>
<p><em>Street Fighter 6</em> launches on June 5th for the Nintendo Switch 2 <a href="https://gamingbolt.com/nintendo-switch-2-launches-on-june-5th-4k-mouse-support-7-8-inch-screen-and-more-revealed">alongside the console</a>. It&#8217;s also available for Xbox Series X/S, PS5, PS4, and PC. It&#8217;s <a href="https://gamingbolt.com/street-fighter-6-has-sold-4-4-million-units">sold over 4.4 million units</a> and added several new characters, including <a href="https://gamingbolt.com/street-fighter-6-terry-bogard-is-now-available">Terry Bogard</a> and <a href="https://gamingbolt.com/street-fighter-6-fatal-furys-mai-shiranui-is-now-live">Mai Shiranui</a> from <em>Fatal Fury</em>.</p>


<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="Street Fighter 6 – Announce Trailer – Nintendo Switch 2" width="500" height="281" src="https://www.youtube.com/embed/XbOK0XlyDmA?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">615992</post-id>	</item>
		<item>
		<title>Split Fiction, Star Wars Outlaws, Sonic x Shadow Generations, and More Coming to Switch 2</title>
		<link>https://gamingbolt.com/split-fiction-star-wars-outlaws-sonic-x-shadow-generations-and-more-coming-to-switch-2</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 03 Apr 2025 04:44:21 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[2K]]></category>
		<category><![CDATA[Avalanche Software]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[Civilization 7]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Firaxis]]></category>
		<category><![CDATA[Hazelight Studios]]></category>
		<category><![CDATA[Hogwarts Legacy]]></category>
		<category><![CDATA[koei tecmo]]></category>
		<category><![CDATA[Kunitsu-Gami: Path of the Goddess]]></category>
		<category><![CDATA[Massive Entertainment]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[Omega Force]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Sonic Team]]></category>
		<category><![CDATA[Sonic X Shadow Generations]]></category>
		<category><![CDATA[Split Fiction]]></category>
		<category><![CDATA[Star Wars Outlaws]]></category>
		<category><![CDATA[Two Point Museum]]></category>
		<category><![CDATA[Two Point Studios]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[wb games]]></category>
		<category><![CDATA[Wild Hearts S]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=615969</guid>

					<description><![CDATA[A bunch of previously-released third party titles have been officially announced for Nintendo's upcoming next-gen platform.]]></description>
										<content:encoded><![CDATA[<p>From <em><a href="https://gamingbolt.com/mario-kart-world-announced-as-nintendo-switch-2-launch-title">Mario Kart World</a> </em>and <em><a href="https://gamingbolt.com/donkey-kong-bananza-launches-on-july-17th-for-nintendo-switch-2">Donkey Kong Bananza</a> </em>to <em><a href="https://gamingbolt.com/kirby-air-riders-announced-for-2025-masahiro-sakurai-returns-to-direct">Kirby Air Riders</a> </em>and others, Nintendo unveiled plenty of first-party heavy-hitters for the Switch 2 at the recent Nintendo Direct showcase. On top of that, plenty of third-party titles are also headed for the console. </p>
<p>Several major third-party multiplatform games that have been previously elsewhere were officially announced for the Switch 2. That includes the likes of <em><a href="https://gamingbolt.com/split-fiction-review-split-quality">Split Fiction</a>, <a href="https://gamingbolt.com/star-wars-outlaws-review-flying-so-low">Star Wars Outlaws</a>, <a href="https://gamingbolt.com/civilization-7-post-launch-roadmap-revealed-new-civs-leaders-and-more-confirmed">Civilization 7</a>, <a href="https://gamingbolt.com/hogwarts-legacy-review-mischief-managed">Hogwarts Legacy</a>, <a href="https://gamingbolt.com/wild-hearts-review-kemono-hunting-for-fun-and-profit">Wild Hearts</a>, <a href="https://gamingbolt.com/two-point-museum-review-carefully-curated-oddity">Two Point Museum</a>,</em> and <em><a href="https://gamingbolt.com/kunitsu-gami-review-a-whole-greater-than-its-parts">Kunitsu-Gami: Path of the Goddess</a>. </em>Separately, Sega also <a href="https://www.sega.com/news/sega-announces-yakuza-0-director-s-cut-raidou-remastered-puyo-puyo-tetris-2s-sonic-x-shadow" target="_blank" rel="noopener">announced</a> <em><a href="https://gamingbolt.com/sonic-x-shadow-generations-review-there-is-no-light-without-shadow">Sonic X Shadow Generations</a> </em>for the upcoming Nintendo console. </p>
<p><em>Split Fiction, Civilization 7, Hogwarts Legacy, </em>and <em>Kunitsu-Gami </em>will be available for the Switch 2 on launch day, which is June 5, while <em>Wild Hearts </em>will arrive later that month, on July 25. Meanwhile, <em>Two Point Museum, Sonic X Shadow Generations, </em>and <em>Star Wars Outlaws </em>will all launch before the end of 2025. </p>
<p>That isn&#8217;t the extent of confirmed third-party support for the Switch 2 either. Several major games have been confirmed, including <em><a href="https://gamingbolt.com/elden-ring-tarnished-edition-announced-for-nintendo-switch-2-out-in-2025">Elden Ring</a>, <a href="https://gamingbolt.com/cyberpunk-2077-ultimate-edition-is-a-launch-title-for-nintendo-switch-2">Cyberpunk 2077</a>, <a href="https://gamingbolt.com/final-fantasy-7-remake-intergrade-announced-for-nintendo-switch-2">Final Fantasy 7 Remake Intergrade</a>, <a href="https://gamingbolt.com/hitman-world-of-assassination-and-project-007-confirmed-for-nintendo-switch-2">Hitman: World of Assassination </a></em><a href="https://gamingbolt.com/hitman-world-of-assassination-and-project-007-confirmed-for-nintendo-switch-2">and</a><em><a href="https://gamingbolt.com/hitman-world-of-assassination-and-project-007-confirmed-for-nintendo-switch-2"> Project 007</a></em><em>, <a href="https://gamingbolt.com/borderlands-4-wwe-2k-and-nba-2k-coming-to-nintendo-switch-2">Borderlands 4</a>, <a href="https://gamingbolt.com/yakuza-0-directors-cut-is-coming-to-nintendo-switch-2-on-launch-day">Yakuza 0: Director&#8217;s Cut</a>, </em>and others.  </p>


<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Coming to Nintendo Switch 2: Partner Spotlight Part 1 – Nintendo Direct | Nintendo Switch 2" width="500" height="281" src="https://www.youtube.com/embed/_t34cyaGjJA?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Coming to Nintendo Switch 2: Partner Spotlight Part 2 – Nintendo Direct | Nintendo Switch 2" width="500" height="281" src="https://www.youtube.com/embed/YrXgnDfqP4Y?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Coming to Nintendo Switch 2: Partner Sizzle Reel – Nintendo Direct | Nintendo Switch 2" width="500" height="281" src="https://www.youtube.com/embed/rv0f8mYemL4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">615969</post-id>	</item>
		<item>
		<title>Monster Hunter Wilds Will Reduce VRAM Usage on PC With Title Update 1</title>
		<link>https://gamingbolt.com/monster-hunter-wilds-will-reduce-vram-usage-on-pc-with-title-update-1</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 01 Apr 2025 13:14:14 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[Monster Hunter Wilds]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=615720</guid>

					<description><![CDATA[Capcom will also "identify stability issues and make improvements where possible, especially on the Steam version" over the long term.]]></description>
										<content:encoded><![CDATA[<p>While <em>Monster Hunter Wilds</em> is a commercial and critical success for Capcom, technical issues continue to nag players, like PC optimization. Director Yuya Tokuda acknowledged this in the <a href="https://www.monsterhunter.com/wilds/en-uk/topics/director-letter/" target="_blank" rel="noopener">latest Director&#8217;s Letter</a> and confirmed reduced VRAM usage and an upgrade to DirectStorage, which should improve stability.</p>
<p>These will go live with <a href="https://gamingbolt.com/monster-hunter-wilds-title-update-1-adds-new-8-star-versions-of-tempered-apex-monsters">Title Update 1</a> on April 3rd, but the team continues “to identify stability issues and make improvements where possible, especially on the Steam version. This will be an ongoing process, where we&#8217;ll aim to make continual steps forward in this area and respond to critical issues.”</p>
<p>Of course, it also wants to improve the “overall technical experience” for all platforms. Perhaps this could lead to further improvements for Xbox Series X/S and PS5 (which <a href="https://gamingbolt.com/monster-hunter-wilds-graphics-analysis-pc-vs-ps5-head-to-head-comparison">aren&#8217;t the best-looking versions</a> by a long shot). The developer also plans to take a “wider look at overall gameplay flow, which encompasses a range of things, such as the in-game economy, balance and other areas.”</p>
<p>Finally, the May end update will add a list of captured endemic life, thus making it easier to spot any missing entries. Layered weapons are also returning, finally allowing players to change the appearance of the Artian weapons to match their fashion. There&#8217;s no time frame aside from “future update,” so stay tuned for more details.</p>
<p><em>Monster Hunter Wilds</em> is available for Xbox Series X/S, PS5, and PC. It <a href="https://gamingbolt.com/monster-hunter-wilds-sells-over-10-million-units-in-first-month">sold over 10 million copies</a> in its first month. Check out our review <a href="https://gamingbolt.com/monster-hunter-wilds-ps5-review-the-wild-at-heart">here</a>.</p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">615720</post-id>	</item>
		<item>
		<title>Monster Hunter Wilds &#8211; Hammer Buff, Corrupted Mantle Nerf, and Other Upcoming Changes Revealed</title>
		<link>https://gamingbolt.com/monster-hunter-wilds-hammer-buff-corrupted-mantle-nerf-and-other-upcoming-changes-revealed</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 01 Apr 2025 11:35:22 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[Monster Hunter Wilds]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=615697</guid>

					<description><![CDATA[The development team aims to release balance adjustments for weapons by the end of May or when Title Update 2 drops this Summer.]]></description>
										<content:encoded><![CDATA[<p>In a <a href="https://www.monsterhunter.com/wilds/en-uk/topics/director-letter/" target="_blank" rel="noopener">new Director&#8217;s Letter</a> for <em>Monster Hunter Wilds</em>, Capcom&#8217;s Yuya Tokuda outlined upcoming balancing plans for the action RPG. These include “upward adjustments” for the Hammer and “looking at other overall weapon balance adjustments.” The team aims to release these changes by the end of May or in Title Update 2 (due this Summer).</p>
<p>“Some unintentionally overpowered things will be adjusted downward, but we will also be adjusting other parts upward, making for a generally balanced update,” said Tokuda. One thing is for sure – the Corrupted Mantle is getting nerfed with Title Update 1 since it could build “more damage than expected.” In return, other Mantles will be “adjusted upwards.”</p>
<p>Future updates will also include user interface and UX improvements for item restocking, checking skills, and queuing for multiplayer quests in future updates. The Seikret and camera during hunts will also receive some adjustments, though there&#8217;s currently no ETA.</p>
<p>As always, stay tuned for more details. <em>Monster Hunter Wilds</em> is available for Xbox Series X/S, PS5, and PC. Title Update 1 <a href="https://gamingbolt.com/monster-hunter-wilds-title-update-1-launches-april-3rd-adds-the-grand-hub-and-arch-tempered-rey-dau">goes live on April 3rd</a> and includes Mizutsune and Arch-Tempered Rey Dau. Players can also look forward to <a href="https://gamingbolt.com/monster-hunter-wilds-title-update-1-adds-new-8-star-versions-of-tempered-apex-monsters">more challenging versions of existing Tempered monsters</a> by the end of May.</p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">615697</post-id>	</item>
		<item>
		<title>Monster Hunter Wilds &#8211; Title Update 1 Adds New 8-Star Versions of Tempered Apex Monsters</title>
		<link>https://gamingbolt.com/monster-hunter-wilds-title-update-1-adds-new-8-star-versions-of-tempered-apex-monsters</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 01 Apr 2025 11:09:49 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[Monster Hunter Wilds]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=615695</guid>

					<description><![CDATA[Tougher versions of Rey Dau, Uth Duna, Nu Udra, Jin Dahaad and even Gore Magala, with more health and wound resistance, are inbound.]]></description>
										<content:encoded><![CDATA[<p>Following news of <em>Monster Hunter Wilds</em> <a href="https://gamingbolt.com/monster-hunter-wilds-sells-over-10-million-units-in-first-month">selling over 10 million units in its first month</a>, director Yuya Tokuda <a href="https://www.monsterhunter.com/wilds/en-uk/topics/director-letter/" target="_blank" rel="noopener">revealed</a> more details about Title Update 1. Launching <a href="https://gamingbolt.com/monster-hunter-wilds-title-update-1-launches-april-3rd-adds-the-grand-hub-and-arch-tempered-rey-dau">on April 3rd</a>, free for all platforms, it adds Arch-Tempered Rey Dau, Mizutsune, the Grand Hub, and the return of Arena Quests.</p>
<p>However, players can battle a Tempered version of Mizutsune in an eight-star quest at Hunter Rank 41 or higher. The end of May will also feature the addition of eight-star versions of Tempered monsters like Gore Magala, Rey Dau, Uth Duna, Nu Udra, and Jin Dahaad.</p>
<p>Perhaps to counter their regular Tempered versions being considered “easy,” these eight-star monsters have received some adjustments. They have increased health and resist wounding, which should, in turn, make it tougher to stun them. Multiplayer scaling will also see some “tweaks,” though further details are unknown.</p>
<p>Tokuda also promised that future updates will feature challenging monsters. Perhaps other eight-star versions of existing monsters are in the works, so stay tuned.</p>
<p><em>Monster Hunter Wilds</em> is available for Xbox Series X/S, PS5, and PC. Check out <a href="https://gamingbolt.com/monster-hunter-wilds-ps5-review-the-wild-at-heart">our review</a> &#8211; we gave it an eight out of ten.</p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">615695</post-id>	</item>
		<item>
		<title>Monster Hunter Wilds Sells Over 10 Million Units in First Month</title>
		<link>https://gamingbolt.com/monster-hunter-wilds-sells-over-10-million-units-in-first-month</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 31 Mar 2025 12:09:28 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[Monster Hunter Wilds]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=615606</guid>

					<description><![CDATA[Capcom's latest title in the franchise has achieved a new sales record, significantly beating out Monster Hunter World and Rise.]]></description>
										<content:encoded><![CDATA[<p>After selling <a href="https://gamingbolt.com/monster-hunter-wilds-sells-over-8-million-copies-in-three-days">over eight million copies</a> in its first three days, Capcom&#8217;s <em>Monster Hunter Wilds</em> <a href="https://www.capcom.co.jp/ir/english/news/html/e250331.html" target="_blank" rel="noopener">crossed ten million sales in its first month</a>. <em>Monster Hunter World</em> took nearly five years to reach the same milestone. <em>Monster Hunter Rise</em> reached it after over a year.</p>
<p>While this marks a new sales record for the publisher, it&#8217;s only just getting started. The <a href="https://gamingbolt.com/monster-hunter-wilds-title-update-1-launches-april-3rd-adds-the-grand-hub-and-arch-tempered-rey-dau">first Title Update launches on April 3rd</a> with a new monster, Mizutsune, alongside the first Arch-tempered monster, Rey Dau. Players can also access the Grand Hub and interact with each other, partaking in mini-games or watching the Diva&#8217;s performance.</p>
<p>The Festival of Accord: Blossomdance also arrives on April 22nd as the first seasonal event, bringing limited-time quests and equipment for free. Players can also look forward to a new Capcom collaboration by May end.</p>
<p><em>Monster Hunter Wilds</em> is available for Xbox Series X/S, PS5, and PC. Check out our review <a href="https://gamingbolt.com/monster-hunter-wilds-ps5-review-the-wild-at-heart">here</a> &#8211; we gave it an eight out of ten.</p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">615606</post-id>	</item>
		<item>
		<title>Onimusha: Way of the Sword Offers Stage-Based Progression, No Direct Connections to Previous Games</title>
		<link>https://gamingbolt.com/onimusha-way-of-the-sword-offers-stage-based-progression-no-direct-connections-to-previous-games</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 31 Mar 2025 11:36:54 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[Onimusha: Way of the Sword]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=615604</guid>

					<description><![CDATA[The upcoming sequel isn't directly connected to past Onimusha entries to ensure narrative accessibility for newer players.]]></description>
										<content:encoded><![CDATA[<p>The road to <em>Onimusha: Way of the Sword&#8217;s</em> release is long, but Capcom continues to reveal new details about the hack-and-slash title. For instance, it confirmed that the target is <a href="https://gamingbolt.com/onimusha-way-of-the-sword-is-about-20-hours-long">a 20-hour length</a>, though it didn&#8217;t confirm if this is just for the story or includes the side content.</p>
<p>In the same interview with <a href="https://www.famitsu.com/article/202503/37453" target="_blank" rel="noopener">Famitsu magazine</a> (translation via DeepL), director Satoru Nihei and producer Akihito Kadowaki confirmed other noteworthy details, like the lack of direct connections to previous titles. This ensures that the plot will be more accessible to new players, but there will likely be references for long-time fans.</p>
<p>Difficulty options haven&#8217;t been confirmed, but <em>Way of the Sword</em> will feature stage-based progression rather than going open world. You&#8217;ll also encounter various puzzles to solve, though the katana is your primary weapon throughout.</p>
<p><em>Onimusha: Way of the Sword</em> launches in 2026 for Xbox Series X/S, PS5, and PC. Check out the latest gameplay trailer <a href="https://gamingbolt.com/onimusha-way-of-the-sword-gameplay-showcases-combat-and-miyamoto-musashi">here</a>.</p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">615604</post-id>	</item>
	</channel>
</rss>
